Pig Portions

The main loop-able song created for Pig Portions, a (semi-functional) Game Jam project.

Developed and completed within 45 hours by a team of three (one programmer, one visual artist, and myself as sound designer).

Google Sheets was used to list all audio and art assets required for the game.

Gameplay created in Unity, music and sound effects created in Cubase. Sound effects were made by layering and editing existing sound effects from libraries and Pixabay.

Art by Colin Job (2024).

Selcouth

A compositional experiment. Created completely in Cubase.

Art by @Tama66 on Pixabay (2017).